Monday, 12 November 2012

Train Simulator 2013: Newcastle to York: Part Two

With a shudder, the train lurches forward a little faster than it did before.

We’re doing 90 in a 60mph zone, and we have a nasty turn ahead. At least I assume it’s nasty - it’s the closest to a 90 degree angle we have to take in this journey, and there’s hardly any sense of speed in this game. I slow a little for the main turns, but throttle it for any other time. I am determined to catch up to this other train that is on my line.

We pass other trains. They toot their horn to warn me I might be going a bit too fast but I don’t care. I toot my own horn back. They don’t hear me, of course, I’m going far too fast. My passengers put up with it as best they can.

    Brave hearts.

We get close to Darlington. This is where we will catch up to the train that is on my track. I urge the engine to go a bit faster, to maybe surprise the enemy before we reach the station. And then something happens.

The master alarm goes off.

I assume it’s the master alarm. It’s bloody loud and it wont shut up until I press it. I’m not entirely sure what it signifies - we’re still on the rails and going only slightly above the speed limit, so nothing is wrong on my end.

And then suddenly the train stops. Brakes to full, engine off. The MAN has overridden my train and taken control. I am forced to a halt outside Darlington just to let this bastard on my line park properly.

I am later granted control of my own engine and allowed to crawl through Darlington. I pass the train I was chasing. I’m sure I catch a glimpse of the driver chuckling at me.

I am granted one pleasure though. I notice a passing train has its lights on and I decide I shall activate my own. I am apparently allowed to choose between standard lighting and red lamps. Naturally I choose the latter.

We’re coming for you, York.

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